StixsworldHD Songs of Conquest mods

◆  Songs of Conquest  ◆

Ultra Mod Suite

The complete, screenshot-verified guide to installing BepInEx 5 (x64) into Songs of Conquest — then loading it with the Ultra Graphics Suite and the Ultra Difficulty Director, two ungodly madly vastly enhanced mods by StixsworldHD (StixsmasterHD4k).

One loader, two mods, fifteen minutes

Everything installs by copying files — no installers, no registry, no save-file edits. Follow the three parts in order and you cannot go wrong. Every step below is illustrated with a real screenshot of the finished result; click any image to view it at its original full size.

Part I

Install BepInEx 5

The plugin loader everything else rides on. Download one zip from GitHub, extract it next to SongsOfConquest.exe, run the game once.

Part II

Ultra Graphics Suite

v1.0.1 · one DLL into BepInEx\plugins. 69 live-apply settings across 13 tabs — press F10 in-game.

Part III

Ultra Difficulty Director

v3.0.0 · one DLL into BepInEx\plugins. A living, fair, 99-setting difficulty director — press F9 in-game.

Verified on game 1.10.4_a515e789d6_master_steam_release BepInEx 5.4.23.x · x64 Windows · Steam & GOG Base game + every DLC

SoC Ultra Graphics Suite v1.0.1

69 settings13 tabs Hotkey F10 Applies live — no restarts

Uncapped FPS and frame pacing, render scale to 2.00× supersampling (or AMD FSR 1.0 down-scale for weak GPUs), MSAA up to 8×, FXAA/SMAA/TAA, 8192 shadow maps, 16× anisotropic filtering, 2× world detail and flora, a full colorist toolkit (ACES tonemapping, exposure, white balance), bloom/grain/vignette control, cloud & lighting dials, anti-stutter GC tuning, and a corner FPS overlay with 1% lows. Hooks the game's own graphics manager so preset changes can never silently undo your overrides.

SoC Ultra Graphics Suite in-game menu opened over the main menu
The F10 menu — Display & FPS tab. Every control carries its plain-English explanation.

SoC Ultra Difficulty Director v3.0.0

99 settings12 levers Hotkey F9 100% MP sync-safe

A director that watches every round and keeps the match a fight: AI tier shifts, income-proportional stipends and taxes, Last Stands, the new Coalition Instinct that turns the AI courts against the runaway leader, skill-adaptive difficulty, mercy windows, revive assistance, neutral-camp growth pulses — all shaped by a three-act dramatic arc and four one-click presets (Story / Balanced / Veteran / Nightmare). Host-authoritative: guests never need the mod.

SoC Ultra Difficulty Director in-game menu opened over the main menu
The F9 menu — General tab with the preset row. “Dormant — waiting for a match” is the normal main-menu state.

Both mods running together

Shots taken on the verified build with the Graphics Suite and the Difficulty Director loaded side by side. Click any image for the untouched original.

A battle in Songs of Conquest with enhanced shadows, detail and effects
Battle. Boosted shadow resolution, forced anisotropic filtering and post-AA — pixel art stays razor sharp.
Campaign map at round 64 with a large army and rich terrain detail
Round 64, campaign. The director has been pacing this match for an hour; the world still bites back.
Night-time adventure map scene with torch lighting
Night adventure. Raised dynamic-light limits let every torch in the scene actually cast light.

What you need

  • Songs of Conquest on Windows (Steam or GOG), base game with or without DLC — the mods cover all of it.
  • The game launched at least once so it has finished first-time setup.
  • An archive tool that opens .rar and .zip — 7-Zip, WinRAR, NanaZip, or PeaZip all work.
  • About 15 minutes. No modding experience required.

What this guide never asks you to do

  • Run an installer or a script.
  • Touch your save files — the director stores nothing in them.
  • Overwrite or delete any original game file. Everything added sits next to the game and removes cleanly.

Start with Part I — BepInEx ▸